Gaming: An endless universe of wonderful possibilities! You can be your favorite athlete, a
mystical hero/heroine, a slick drag racer, or tag team with buddies in conquest of unknown
worlds. The universe of gaming has become one of many exciting and imaginable
environments with countless opportunities. Now, imagine a world where you can play your
favorite games with your friends, compete with rival schools and even learn some life skills, all
on one singular platform. Cool, right? You no longer will be limited from playing with your
friend(s) because of not having the same gaming device. We like to call this world – KPG+.
What is our Mission?
We are seeking to bridge the digital poverty divide in eSports and online educational gaming
for all gamers with emphasis towards disadvantaged youth through our agnostic, cross-play
gaming platform.
What is our Vision & Purpose?
We are seeking to provide a disruptive and groundbreaking opportunity for gaming and
immersive learning to be provided to student gamers of all ages and backgrounds. We have a
specific emphasis on focusing on disadvantaged youth who need support in accessing these
types of activities and resources.
KPG+ is an agnostic, cross-play game-based platform that creates the central access point for
gamers and immersive learning to collide for an extremely unique & fun experience! The
importance of cross–play capability is the root of its value – creating an even playing field for
anyone to access and readily play their favorite titles. You can access the KPG+ platform and
play with other players by means of a console (i.e., PlayStation, Xbox, Nintendo, etc.) on a PC,
Laptop, Mobile Device, Tablet, etc. Create a user profile using social media, email or new signup access. Choose the type of experience you would like to access with seamless playability of
all content available on the platform i.e. – popular titled games and indie games. Or select
immersive learning content/games – these can be all types of STEMS learning based gaming,
credit building, financial literacy games, etc. We also will provide access to STEM-based games
and interactive learning geared to prepare children and students with life-based skills.